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OpenRCT2
OpenRCT2
Developer:
The OpenRCT2 development community
Released:
7 December 2014
Latest stable release: v0.3.0
WW: 15 August 2020
Microsoft Windows
WW: 7 December 2014
Linux
WW: 30 November 2015[1]
macOS
WW: 15 April 2016[2]
FreeBSD
WW: 29 July 2017[3]
Android, OpenBSD
WW: 12 July 2017[4]
Genre:
Modes:
Platforms:
Development of OpenRCT2 was started on 2 April 2014 by Ted 'IntelOrca' John, with the project making steady development progress due to the efforts of other volunteers contributing towards its development. In order to keep the game playable and testing easier, OpenRCT2 called into the original RCT2.EXE for functions it didn't yet have itself, replacing these functions bit by bit with its own code. On 15 October 2015, this process was finished, making the game independent (except for graphics, sounds and objects) and easier to port to other systems.
OpenRCT2 is available for Microsoft Windows (Vista and higher as Windows XP support was dropped since v0.0.5[5]), Linux[1], macOS[2], FreeBSD[3], OpenBSD, and Android[4].
There are two branches of OpenRCT2: "develop", which is updated up to multiple times a day, and "release", which is updated every few months. Generally, it is recommended to use development builds for the latest features and bug fixes. If they have errors or new bugs, they will likely be solved shortly afterward. The launcher can be used to keep the game up-to-date easily. The link to the download page can be found at the bottom of this article.
Key features
- Native support for modern versions of Windows, macOS, Linux and other operating systems
- Support for widescreen resolutions, giant screenshots of the whole map
- Fast-forwarding gameplay
- Auto-save function
- Online multiplayer for co-op play
- Improved and extended language support, over a dozen languages available
- Additional special tracks for certain roller coasters (such as large half loops on the Vertical Drop Roller Coaster and re-introducing some removed RCT1 track features like boosters)
- Ability to import RCT1 saves and scenarios
- Various fixes for bugs in the original game and improvements
- Options for convenience features like automated staff placement and shops snapping to paths
- Built-in cheats menu and in-game hacks
- Custom Title Sequences
- Custom User Interface theming
- OpenGL hardware rendering
- Plug-in support (as of v0.3.0)
Comparison with RCT1 and RCT2
OpenRCT2 aims to continue where RCT2 left off, making it an update to RCT2 in a similar way RCT2 acted as one to RCT1, or how Loopy Landscapes acted as one towards the original RCT1. Most information on this wiki about RCT2 directly applies to OpenRCT2 as well, unless otherwise noted.
Since it currently still used the same save format as RCT2, it means that some limits are still in place. Examples are:
- 255 rides and shop/stalls in a park
- 1,000 guests in a queue line
A new object and save format is planned, which should enable the project to eliminate these limits, and to bolster support for importing RCT1 and RCTC saves.
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